"Finally Readable: The UI Scale Update"
New — UI Scale Option
System Options → Graphics → UI Scale
Normal (100%) · Large (125%) · Larger (150%)
Scales the entire interface — windows, buttons, icons and text all grow together, so nothing ends up cramped or cut off.
Takes effect after you restart the game.
On smaller screens the game automatically limits how far the UI can scale, so your windows always fit on screen.
New — Screen Shake Toggle
System Options → Graphics → Screen Shake: ON / OFF
Turns off the camera shake from critical hits, item pickups, skill effects and landings.
Applies immediately — no restart needed.
New — Higher Resolutions
4K (3840×2160), 1440p and ultrawide resolutions can now be selected in the resolution list.
Previously the list stopped at 1920×1200, so high-DPI and ultrawide monitors couldn't run at their native size.
Fixes
Ultrawide name tags — player and NPC names now sit correctly above their characters on ultrawide/super-wide screens. They previously drifted to the left and bunched together.
Text alignment — centred text no longer slides off-centre when it's wider than its frame.
Character Selection — the Log out / Start Game buttons and the character rotation arrows now stay correctly placed at any UI scale.
