Transform one costume into another. Hand a base costume, a Cash-grade material costume, and a Costume Mixer to the combining NPC, and roll for a brand-new look from a weighted result pool. It’s a cosmetic gacha — purely about appearance, never your stats.
3
Items consumed
≤5
Possible results
Cash
Material grade
0
Gold fee
Three items go into every combine, and all three are consumed on success. There’s no gold fee — the items are the cost.
The costume you want to transform — it goes in the Main slot. Only costumes that have a combine recipe are accepted; ineligible ones are blocked by the window.
Fed in as raw material — it must be a Cash-shop (Cash-grade) costume. Its set / category decides which pool of results you can roll from.
The catalyst that powers the combine. Pick it up from the Cash shop or events. One is consumed on every attempt.
You also need at least one free bag slot for the result. If your bag is full the combine is refused and nothing is consumed.
Talk to the Costume Combining NPC and choose the combine service to open the Costume Combine window.
Place your base costume in the Main slot. Costumes without a recipe are greyed out and can’t be used here.
Place a Cash-grade material costume in the Material slot — it has to be a valid material for that particular base.
Drop a Costume Mixer into the catalyst slot.
Press Combine. The game rolls the result, consumes all three inputs, and drops the new costume into your bag.
Open your bag to find your new look.
The result is random, drawn from a weighted pool. Each base + material-category pairing maps to a result group of up to 5 possible costumes, each with its own drop weight. The game rolls to pick the group, then rolls again for the final costume — so two players combining “the same thing” can walk away with different costumes. Treat it like a cosmetic gacha: you’re gambling three items for a shot at the look you want.
The combine is checked before anything is consumed, so a refusal never costs you items. Here’s what each rejection means and how to fix it:
“Place a valid Costume Mixer.”
The catalyst slot is empty or the item isn’t a real Costume Mixer. Add one from the Cash shop or an event.
“Add a base costume.”
The Main slot is empty — drop in the costume you want to transform.
“Material must be a Cash costume.”
The material is missing or isn’t Cash grade. Only Cash-shop costumes work as material.
“This costume can’t be a base.”
It has no combine recipe. Not every costume qualifies — try a different base.
“That material doesn’t fit this base.”
Wrong set / category for this recipe. Swap in a different Cash costume.
“Your bag is full.”
Free at least one slot and retry. Nothing is consumed when the bag has no room.
Something went wrong on the server.
A rare data hiccup — not anything you did. Report it to a GM and try a different recipe meanwhile.
Related: costumes, slots & grades, the Cash shop, and your bags & storage.
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