"Launcher v2.0: Rebuilt, Faster, Smarter"
Ether Online — Launcher v2.0 & Client Patch
2026-08-05
The launcher has been rebuilt from the ground up. It's bigger, it tells you what it's actually doing, and it brings the news to you.
New Launcher — v2.0
New
News, Events and Patch Notes right in the launcher — pulled live from playetheronline.com. Click any story to open it.
Real download progress — how much is left, how fast it's going, and how long it'll take. No more staring at a bar that never moves.
Downloads resume. If your connection drops mid-update it picks up where it stopped instead of starting over.
Server status before you log in — online/offline and how many adventurers are on.
Verify & Repair (⚙ Settings) — re-checks your installation and re-downloads anything missing or damaged. Use this instead of reinstalling.
Settings — add launch options, turn the news panel off to save bandwidth, clear the download cache, or open the log if support asks for it.
Fixed
Updates no longer fail silently. If something goes wrong you get a plain-English reason and a Retry button — and if the game is already installed, you can still play.
A failed update can no longer damage your installation. Every download is verified before it's applied.
Fixed a case where a failed launcher update could leave you unable to start the launcher at all.
Client Update
Fixed
Fixed the
ILERROR! — ActionPropDB - unknownID (5070)popup that some players hit in Retta. This was the Guild Recruitment signpost: clients that hadn't finished updating didn't have its data yet, and the game threw an error box instead of just skipping it. The signpost now appears correctly, and a missing prop can no longer pop an error or close your client.Fixed a case where the client could close itself when the server sent something a not-yet-updated client didn't recognise.
UI Fixes — World Map
Fixed the World Map Information legend panel being misplaced when UI Scale is set to 125% or 150%. The text sat outside its background and was partly hidden behind the map, making it unreadable. It now lines up correctly at every UI Scale.
Fixed the parchment map itself sitting slightly off-position at higher UI Scales.
Fixed your character marker, party member markers, and quest balloons being nudged a few pixels off their map node at higher UI Scales.
No change at 100% UI Scale.
Reminder — Always Launch With the Launcher
If you start EtherOnline.exe directly (or from an old desktop shortcut), you never receive updates and will keep hitting issues like this one. Please launch the game through Updater.exe — that's what downloads patches and keeps your client current.
If you're still seeing errors after this patch
Close the game completely, then run the Launcher again and let it finish before pressing Play. If an update was interrupted while the game was still running, some files may not have been applied. You'll get all of this automatically — just run the launcher as usual.
